,,,,,,,(set:$health to 100) (set:$credits to 50)
(set:$healthPotion to 0) (set:$ammoPack to 0) (set:$cloackofProtection to 0)
This game involves text, images and sound. At certain points in the story the game will ask you to record a sound. This will be highlighted in bold. You can record sounds on your mobile phone and at the end send them to jacobcarterartist@gmail.com.
[[Enter]]
<iframe width="0" height="0" src="https://www.youtube.com/embed/Fmp9Pcj285I?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe><iframe width="0" height="0" src="https://www.youtube.com/embed/Fmp9Pcj285I?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
You are about to enter into cyberspace. Remember: nothing you can do in this game is wrong.
[[Upload conciousness]]
[[Decode|1]]
(set:$name to (prompt:"What shall the system call you?: ", "Subject AK199"))
<iframe width="0" height="0" src="https://www.youtube.com/embed/l2uZ3Nzk2JE?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
Hello $name, welcome to the system. We are pleased that you can join us. Please remeber: ''silence is safety''.
[[Wake up]]
[[Decode|3]]Your avatar: $avatar<<set $avatar to "">>What do you want to Look Like?
[img[img1.jpg][start][$avatar to "<img src=https://www.robotshop.com/media/catalog/product/cache/image/400x400/9df78eab33525d08d6e5fb8d27136e95/z/o/zorabots-nao-v6-zora-solution-1.jpg>"]]Hello $name
[[What do you look like?]]
(set:$health to 100) (set:$credits to 50)
(set:$healthPotion to 0) (set:$ammoPack to 0) (set:$cloackofProtection to 0)
''$name: Health=$health | Credits=$credits''
[[Wake up]]A robot cyborg: [img[Robot Cymborg][Continue][$avatar to "<img src=https://i.pinimg.com/originals/31/3a/f0/313af0ef7af90d686fff44774aef5fef.jpg>"]]
A scary monster: [img[Scary Monster][Continue][$avatar to "<img src=https://content.invisioncic.com/Mwarframe/pages_media/1_NezhaDeluxeAvatar.png>"]]
A ruthless warrior: [img[Ruthless Warrior][Continue][$avatar to "<img src=https://i.pinimg.com/236x/ce/9f/08/ce9f08b5dc7f7ccbf3ccec7bc458fa6e.jpg>"]]
An alien imposter: [img[Alien Imposter][Continue][$avatar to "<img src=https://is1-ssl.mzstatic.com/image/thumb/Purple113/v4/cc/13/04/cc1304b3-42ab-eec4-f62e-b52acf771d19/source/256x256bb.jpg>"]]
''$name: Health=$health | Credits=$credits | Ammo=$ammo''
(if: $credits >=20)[[Buy a Health Potion for 20 credits]]
(if: $credits >=20)[[Buy an Ammo Pack for 20 credits]]
(if: $credits >=40)[[Buy a Cloak of Invisibility for 40 credits]]
<iframe width="0" height="0" src="https://www.youtube.com/embed/k7Nx2Jvgc_A?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
[[Leave]](set:$healthPotion to ($healthPotion+1))
(set:$credits to $credits-20))
''$name: Health=$health | Credits=$credits | Ammo=$ammo''
<iframe width="0" height="0" src="https://www.youtube.com/embed/k7Nx2Jvgc_A?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
(goto:"shop")(set:$credits to ($credits-20))
(set:$ammoPack to ($ammoPack+1))
''$name: Health=$health | Credits=$credits | Ammo=$ammo''
<iframe width="0" height="0" src="https://www.youtube.com/embed/k7Nx2Jvgc_A?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
(goto:"shop")''$name: Health=$health | Credits=$credits | Ammo=$ammo''
<iframe width="0" height="0" src="https://www.youtube.com/embed/k7Nx2Jvgc_A?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
Inventory Check
You have:
$health Health
$credits Credits
$ammo Ammo
You are carrying:
(if: $healthPotion>0)[Health Potion]
(if: $ammoPack>0)[Ammo Pack]
(if: $cloackofProtection>0)[Cloak of Invisibility]
(if:$health <100 and $healthPotion >0)[[Use Healing Potion]]
(if:$ammo <15 and $ammoPack >0)[[Reload gun]]
[[Continue|storm]](set:$health to ($health+50))
(set:$healthPotion to ($healthPotion-1))
(goto:"Leave")(set:$ammo to ($ammo+5))
(set:$ammoPack to ($ammoPack-1))
(goto:"Leave")
<iframe width="0" height="0" src="https://www.youtube.com/embed/Fmp9Pcj285I?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
Using workshops as a research methodology, this essay will aim to address how a participatory art practice can be used to find new and radical approaches to sound making. Tate (2020) defines sound art as ‘Art which uses sound both as its medium (what it is made out of) and as its subject (what it is about)’, exploring how sound can be reduced to a useable material that can be manipulated, re-shaped, re-imaged and used as a tool to create and display artwork. Sound is relational, can travel through different bodies and has a dynamic relationship with space, allowing sound art practices to be used to interrogate and analyse these different states and materials of sound (LaBelle, 2006).
[[Encode|Enter]]''$name: Health=$health | Credits=$credits''
<iframe width="0" height="0" src="https://www.youtube.com/embed/dUX2xyNcEHM?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
You wake up into a silent room, unplugging the [[power cable]] that connects to your brain. You feel tired, like everyday.
You hear the monitor beep to life in the corner of the room.
''Make and record the sound of a monitor.''
[[Listen]]
[[Go back to sleep]]
[[Decode|4]]
<iframe width="0" height="0" src="https://www.youtube.com/embed/dUX2xyNcEHM?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
State sanctioned cable, enforcing constituents to join the collective hive, and preventing any deviant behaivour.
[[Back|Wake up]]''$name: Health=$health | Credits=$credits''
<iframe width="0" height="0" src="https://www.youtube.com/embed/dUX2xyNcEHM?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
The monitor beeps to life "Hello $name, please keep on schedule and travel to the factory, and remember silence is saftey".
[[Go to Factory]]
[[Decode|10]]''$name: Health=$health | Credits=$credits''
<iframe width="0" height="0" src="https://www.youtube.com/embed/RnfvLOjKEGg?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
<iframe width="0" height="0" src="https://www.youtube.com/embed/dUX2xyNcEHM?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
You feel intense pain as a bolt of electricity pierces through your cable, wrenching you awake.
The monitor beeps to life "Hello $name, please don't do that, you must keep on schedule. You have to be in the Factory today. Each one of our subjects is vitally important to the System and it is important to obey, and remember ''silence is saftey''".
[[Go to Factory]]''$name: Health=$health | Credits=$credits''
<iframe width="0" height="0" src="https://www.youtube.com/embed/wGbY8ur5O_Q?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
Outside the cyberspace is quiet. You see other subjects in their wire frame clothing, all keeping silent and on their designated paths. Above you see the skyline of cables. Large text blinking 'Silence is Safety' down upon you.
Further on you hear the rumble of the Factory, large clouds of radiation pouring out of congested pipes.
Before you enter you see a glint of light that catches your attention
[[Look]]
[[Decode|5]]''$name: Health=$health | Credits=$credits | Ammo=$ammo''
<iframe width="560" height="315" align="center" src="https://www.youtube.com/embed/4TwoyJkk9DM?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
You hear the rumble of machines, the only sounds that are permitted. You work quietly, doing your part for the system until something interrupts you.
The factory stops as you see the [[Regulators]] bursting through.
[[Watch]]
[[Decode|2]]<iframe width="0" height="0" align="center" src="https://www.youtube.com/embed/4TwoyJkk9DM?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
Best to stay away from these. The Cyborgs aren't to be messed with. The System runs them and they enforce the Subjects.
[[Back|Go inside]]''$name: Health=$health | Credits=$credits | Ammo=$ammo''
<iframe width="0" height="0" src="https://www.youtube.com/embed/qzRyRLrG8tw?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
You see the Regulators silently move towards a worker and you hear their beeping insectile voices. "Subject AC190 you are being taken to the indoctrination centre in violation of carrying outlawed devices. Reduce your volume and comply".
As the Regulators hurl away a screaming subject, you see a small object fall from their grip.
[[Pick it up]]
[[Decode|8]]''$name: Health=$health | Credits=$credits | Ammo=$ammo''
<iframe width="0" height="0" src="https://www.youtube.com/embed/PRNbKSYQ7As?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
After finishing you have a moment alone and take a look at this strange object. This strange device appears like a plastic box with an opening door – inside is a plastic slab with strange brown tape running around coils. Above is a large button.
[[Press buttom]]
[[Hide it]]
[[Decode|6]]''$name: Health=$health | Credits=$credits | Ammo=$ammo''
<iframe width="0" height="0" src="https://www.youtube.com/embed/SNyO4w2FZRc?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
You press the button and hear the mechanical sound of cogs turning. Suddenly you hear a loud fantastic noise like nothing you have heard before. In fear of being caught you quickly hide it away.
[[Walk back home|the road]]
[[Decode|7]]''$name: Health=$health | Credits=$credits | Ammo=$ammo''
<iframe width="0" height="0" src="https://www.youtube.com/embed/PRNbKSYQ7As?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
Unsure on how it fuctions, you hide it away out of view of the Regulators.
[[Walk back home|the road]]''$name: Health=$health | Credits=$credits''
Searching on the ground you see what you recognise as a laz-gun. But you know that the Regulators are the only ones permitted to carry these.
<iframe width="0" height="0" src="https://www.youtube.com/embed/qyE-kW7rlYE?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
[[You quickly take the laz-gun|laz-gun]]''$name: Health=$health | Credits=$credits | Ammo=$ammo''
<iframe width="0" height="0" src="https://www.youtube.com/embed/wGbY8ur5O_Q?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
Nervously walking outside you see the road appears unusually quiet. Passing the glitching hoverbulbs you head back home. Passing by some abandoned buildings you hear a faint sound like you've never heard before.
[[Investigate the sound]]
[[Ignore it and go back home|home]]
[[Decode|11]]<iframe width="0" height="0" align="center" src="https://www.youtube.com/embed/4TwoyJkk9DM?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
The online context was able to be fully exploited, using the low-quality microphones to all create our own sounds using household objects like spoons, cardboard and children’s toys. The sounds created were in response to a series of silent films, from a car manufacturing plant, building demolitions, and rainforest storms. This allowed a more radical approach to sound making, enabling the sounds to travel from a physical plane of existence into the digital realm. As such the internet allows for collaborative making to be accessible to a community of available participants from different locations, which is known as online crowdsourced art (Literat, 2012). This is defined as the ‘practice of using the Internet as a participatory platform […] with the goal of showcasing the relationship between the collective imagination and the individual artistic sensibilities of its participants’ (Literat, 2012, p.2962). This can link to how my workshops are a form of crowdsourced art as they are facilitated online, utilise technology and appropriate online images. It can be noted that these forms of collective creativity can lead to questions regarding authorship, although Bishop (2012, p. 12) argues that participatory practices ‘diffuse single authorship into collaborative activities’. The evolving structure of producing artwork in a radical digital environment can be seen as an outgrowth of traditional modes of workshops and participation that is only accessible through online platforms (Literat, 2012).
[[Encode|Go inside]]''$name: Health=$health | Credits=$credits | Ammo=$ammo''
<iframe width="0" height="0" src="https://www.youtube.com/embed/ykx9jWqnrDg?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
You walk down a dark alley, fearful and excited by what you might find. The noise gets louder with each step. Soon you are standing outside a door, intense light shines from the other side and you hear what sounds like groups of people talking and the most amazing sounds.
[[Try the door|door]]''$name: Health=$health | Credits=$credits | Ammo=$ammo''
<iframe width="0" height="0" src="https://www.youtube.com/embed/dUX2xyNcEHM?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
You get back home and step inside the lonely room. You feel tired, like everyday.
The monitor beeps to life "Welcome home $name, we hope you had a productive day, please return to your bed and attach your power cable. As always ''Silence is Safety''."
[[Plug in your power cable and rest|rest]]
[[Disobey and go outside|outside]]''$name: Health=$health | Credits=$credits | Ammo=$ammo''
Inside you see groups of subjects, but these look different, they have strange clothes, not like the state sanctioned ones you are wearing.
One of them goes up to you "Hello, your $name right? I see you found one of the sound boxes, don't be afraid to play it here. This is the rebellion after all. Whats that you say? We fight to disrupt the system, to finally have our voices back! To not be forced into silence!
<iframe width="0" height="0" src="https://www.youtube.com/embed/ykx9jWqnrDg?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
[[Head east]]
[[Head west]]
[[Talk]]
[[Leave|attack]](set:$ammo to 15)
''$name: Health=$health | Credits=$credits | Ammo=$ammo''
You quickly pocket the Lax-gun and go towards the Factory.
<iframe width="0" height="0" src="https://www.youtube.com/embed/qyE-kW7rlYE?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
''Make and record the sound of a laz-gun.''
[[Go inside]]''$name: Health=$health | Credits=$credits | Ammo=$ammo''
<iframe width="0" height="0" src="https://www.youtube.com/embed/WvVb_MgjuLA?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
Plugging in your power cable you enter into the realm of emptyness.
[[Wake]]
[[Decode|17]]'$name: Health=$health | Credits=$credits | Ammo=$ammo''
<iframe width="0" height="0" src="https://www.youtube.com/embed/wGbY8ur5O_Q?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
Going outside again you see that the road reamins quiet. You feel a mixture of anxiety and awe at the fact you disobeyed orders. Walking down you hear the faint sound still in the distance.
[[Investigate the sound]]
''$name: Health=$health | Credits=$credits | Ammo=$ammo''
<iframe width="0" height="0" src="https://www.youtube.com/embed/MdO3_r6juRU?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
<iframe width="0" height="0" src="https://www.youtube.com/embed/qzRyRLrG8tw?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
As soon as you try to leave everything goes silent and you hear a sudden explosion at the door! Teams of Regulators silently hover inside, aprehending the nearest rebels and destroying the sound machines.
"Cease all deviant activity. Remain silent and obey!"
[[Try and escape]]
[[Fight your way out]](set:$health to ($health-100))
''$name: Health=$health | Credits=$credits | Ammo=$ammo''
<iframe width="0" height="0" src="https://www.youtube.com/embed/WvVb_MgjuLA?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
You attempt to slip past the Regulators, hiding between the crowds. So close to the door. Just as you think your free, you feel a sharp bolt of electricity.
(alert:"You were hit!")
Dazed, you look up to see a regulator towering above you. "$name, you are being sent to the indoctrination centre for violating your coding and consorting with deviants"
[[You get taken to the indoctrination centre|indoctrination centre]](set:$ammo to ($ammo-5))
(set:$health to ($health-50))
''$name: Health=$health | Credits=$credits | Ammo=$ammo''
<iframe width="0" height="0" src="https://www.youtube.com/embed/WvVb_MgjuLA?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
You run for the door seeing it is blocked by a Regulator. Raising your laz-gun you send a sizzling bolt straight to it.
(alert:"Taking damage, you shoot the Regulators. It hit!")
[[You rush outside, ducking inside the shop|shop]]
The soundtrack to this game has been produced from sound works performed by participants. These were created during workshops held at Birmingham School of Art, where participants discussed themes of collaboration, participation and sound making.
<iframe width="560" height="315" src="https://www.youtube.com/embed/l2uZ3Nzk2JE?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
[[Encode|Upload conciousness]]A participatory art practice can be considered a process involving active participants in art making, that is seen as a post-studio practice that builds a community, creates new dialogues and provides a unique interactive form of creating (Bishop, 2012). As such, this form of art practice can be applied to a variety of materials and processes, can be informed by research and discussion, allowing the artist to act as a facilitator to social interaction (Bishop, 2012). This can be applied to my own practice as I can engage and develop a community of artist with which we can create sound art in a collaborative way. A community is defined as ‘the condition of sharing or having certain attitudes and interests in common’ (community, 2020). The aim is to establish a community of artists, including individuals from a Fine Art background who have shared interests in art making. This develops a community to be one of collaborative making, whilst building personal connections between participants. As this community is established through workshops, this enables participants to enhance skills and learn from each other to establish innovative ways of sound making.
The soundtrack to this game has been produced by this community of artists, with sound works being performed after researching experimental music and synthesisers.
<iframe width="560" height="315" src="https://www.youtube.com/embed/dUX2xyNcEHM?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
[[Encode|Wake up]]Before applying this method of working, it is important to consider the history and context of participatory art and how it can be applied. Bishop (2012) suggests participatory art is rooted in an attempt to disrupt capitalism, rethinking the way art is produced, viewed and discussed. Participatory practices have changed the historical methods of art production from artists being seen as “an individual producer of discrete objects” to now being a “collaborator and producer of situations” (Bishop, 2012, p.2). These types of situations within my own research will take the form of workshops in which the collaboration of an artist community can produce a body of sound work that resists the capitalist forms of art making to be something more contemporary.
The background sound effects used in this clip are taken from artwork made using a participatory practice. Inferior Sounds is a series of short collaborative video pieces created by working with a group of staff and students from Birmingham School of Art. After discussing concepts of Foley, mimicry and the voice, participants created their own background sounds using their voices and domestic objects in response to appropriated online videos.
<iframe width="560" height="315" src="https://www.youtube.com/embed/wGbY8ur5O_Q?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
[[Encode|Go to Factory]]<iframe width="0" height="0" src="https://www.youtube.com/embed/PRNbKSYQ7As?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
Over the course of several weeks, I conducted a series of workshops both in person with a small group of participants as well as online. These workshops included: creating tape loops, making instruments out of recycled materials, drawing sound scores, creating foley sound in response to online appropriated footage; and performing music using mobile apps. After this, I deemed that two workshops were more successful which I will discuss further.
<img src="https://static.wixstatic.com/media/1cd754_0f0310c21a6b40a49fe91c932ab5635a~mv2.jpg/v1/fill/w_639,h_420,al_c,q_80,usm_0.66_1.00_0.01/major%20project%20instruments%20(7%20of%2016).webp" width="420" height="280" alt="Craft instrument">
<center>//Fig 1: Jacob Carter, Calum’s Instrument, digital photograph, 2020.//</center>
[[Encode|Pick it up]] <iframe width="560" height="315" src="https://www.youtube.com/embed/uxPPwnfgj_M?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
The first workshop, How to make a tape loop, was in-person with four active participants. However, the format still crossed into the digital context as it was facilitated through an online text-based game, which presented images and videos. This type of workshop can be distinguished by what Cornwall, and Jewkes’ (1995, p.1167) describe as a mixture of Collaborative ‘whereby researchers and participants work together, but with the researchers in control’ as well as Collegiate ‘whereby researchers and participants contribute in a mutual process controlled by the participants’. This reflects how the process of the workshop is guided by facilitated situations, while it is still guided by the creative decisions of the participants. This was an insightful workshop where all members produced a complex and layered variety of looped sounds. According to Kelly (2009, p.4) this process demonstrates how the ‘clean sounds’ of a recorded song can be disrupted to create a ‘dirty and noisy sound’. This expands the device beyond its original function, ‘rupturing the surface’ of the tape to provide unique and unexpected occurrences (Kelly, 2009, p.4). This workshop reflects the traditional definition of the term workshop, as making a tape loop disrupts and challenges this idea of repair, allowing the workshops to become more about dismantling objects to create something new (workshop, 2016). This can demonstrate how a participatory art practice can push materials beyond there pre-established modes of working and enable chance happenings, new ideas, and innovative ways of performing sound.
[[Encode|Press buttom]]
(link: "View How to make a Tape Loop game")[(open-url: 'https://jacobcarterart.neocities.org/How%20to%20make%20a%20tape%20loop.html')]''$name: Health=$health | Credits=$credits | Ammo=$ammo''
<iframe width="0" height="0" src="https://www.youtube.com/embed/tn3LwK5ukPA?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
You wake up into the silent room, unplugging the power cable that connects to your brain. You feel tired, like everyday.
You hear the monitor beep to life in the corner of the room.
[[Listen|monitor]]''$name: Health=$health | Credits=$credits | Ammo=$ammo''
<iframe width="0" height="0" src="https://www.youtube.com/embed/tn3LwK5ukPA?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
The monitor beeps to life. "Hello $name. It's back to the factory for you, lets go quickly and remember ''Silence is safety''".
[[Go to the factory|graffiti]]''$name: Health=$health | Credits=$credits | Ammo=$ammo''
<iframe width="560" height="315" src="https://www.youtube.com/embed/5G2MK-fYfC8?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
Stepping inside you are greeted by the churning of machines and the dull grey faces of the other subjects. You feel sick of it all. The Monitors beep and call you back to work.
''Make and record the sound of a factory''
[[Disobey]]
[[Sneak away]]
[[Decode|9]]For this workshop I was able to facilitate it a second time with a new set of participants. As stated by Ørngreen and Levinsen (2017) this type of workshop can be re-iterated multiple times, reframed within different contexts, whether in person, online or using different participants allowing each result to be uniquely different. This idea of multiples reflects the overarching metaphor of the Rhizome. Deleuze and Guattari (1987) provide reasoning to how the rhizome is a heterogeneous way of thinking that is more layered and dynamic and resists a binary way of working. Similarly, this workshop presented sound art as being layered, spatial and more responsive. The participatory way of working separates the binary relationship of artists and art object to become something that is more heterogenous, collaborative and a process that can lead to chance happenings and multiplicities of results (Olivier, 2015). Similar to a rhizome, a participatory art practice produces artwork that has ‘an unclear beginning and end’ allowing this process to ‘place pressure on conventional modes of artistic production and consumption’. This will allow for the development of my community of participants to create unconventional methods of art making.
[[Encode|Watch]] <iframe width="0" height="0" src="https://www.youtube.com/embed/5G2MK-fYfC8?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
It was rewarding to see how other people approached the workshop and the different range of objects they brought in to perform with. The post workshop discussions highlighted issues such as the difficulty of trying to replicate natural sounds with domestic objects. This caused the process to be making an inferior version of the soundscape. The workshop caused the participants to be confronted with a moving image while simultaneously being confronted by the object that they had to adapt to in order to mimic sound which was shown to be challenging. Situating this within the digital realm added difficulty, such as the video glitching and the delay in everyone’s shared audio. (Lupton (2015, p.2) explores how the cyborg body is a ‘heterogeneous, ambiguous and hybrid entity that has been particularly important in drawing attention to the fluidities of embodiment and selfhood’. This is similar to how rhizomatic ways of thinking about research can be one that opposes hierarchal concept of knowledge, resists organisational structure and the traditional modes of organisation and chronology (Deleuze and Guattari, 1987). My workshops and this essay itself, presented as a text-based game, similarly resists capitalist and hierarchal concepts of knowledge, learning and research. The workshops resist a traditional chronology, and while they are organised by facilitating a set time, group of people and location, the workshop and its end results are led by the participants. This allows the artwork to be created by participants exploring their own multiplicities of research and understanding. This relates well with using a sound-based practice due to its inherently fluid and non-objective form that can be freely manipulated and transformed into different environments (LaBelle, 2006).
[[Encode|mine]]Welcome $name. Please remain silent and try to relax.
//Silence// .....
....
//Safety//
..
.....
//Silence//
....
....
//Safety//
....
.
.
[[Silence is Safety|Upload conciousness]]<iframe width="0" height="0" src="https://www.youtube.com/embed/qyE-kW7rlYE?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
I will apply Deleuze and Guattari’s (1987) rhizomatic ways of thinking and Ørngreen and Levinsen’s (2017) discussion of workshops as a research methodology to explore attitudes to research. This will be supported by Lupton’s (2015) research on cyberspace and Bishop’s (2012) critique of participatory art, to demonstrate how participating with other artists online can allow for contemporary approaches to performing sound.
[[Encode|Listen]] <iframe width="0" height="0" src="https://www.youtube.com/embed/wGbY8ur5O_Q?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
A workshop is defined as ‘a meeting of people to discuss and/or perform practical work in a subject or activity’ providing an emphasis on how discussions and collaboration can help create a dialogue to inform a practical output (workshop, 2020). Community Tool Box (2020) offers an exploration of workshops as an informal method of working collaboratively which is, participatory, self-contained and time limited. While this is not an academic source of knowledge, blog posts are noteworthy as an exploration of digital culture. In contrast, Ørngreen and Levinsen (2017) provide academic exploration of workshops and how they can be used as a research methodology. This type of research is seen as iterative and can be moderated and conducted over a longer period of time and within different contexts (Ørngreen and Levinsen, 2017). This can provide a creative and collaborative function of research that takes concepts out of isolation and allows them to become a shared dialogue that creative minds can build on and relate to. Traditionally workshops would be defined as ‘a place where things are made or repaired’ (workshop, 2020), however Ørngreen and Levinsen (2017, p.71) state how workshops today can be redefined as a process where ‘a group of people learn, acquire new knowledge, perform creative problem-solving, or innovate in relation to a domain-specific issue.’ This relates to my own approach to facilitating workshops, using them to explore theoretical concepts of sound making such as the way sound can be used to form new compositions or instrumentation (Licht, 2007). This can help members to learn and develop skills about sound making and can participate, build dialogues and perform sound as a collective.
[[Encode|the road]]''$name: Health=$health | Credits=$credits | Ammo=$ammo''
<iframe width="0" height="0" src="https://www.youtube.com/embed/ykx9jWqnrDg?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
A small slit in the door opens up and some inquisitive eyes look down at you. "Who are you? Okay $name, show me the sound box so we know we can trust you"
[[You show the strange box and get led inside|rave]]''$name: Health=$health | Credits=$credits | Ammo=$ammo''
<iframe width="0" height="0" src="https://www.youtube.com/embed/Xf8hUEVKO44?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
You walk into a side room and are greeted with the strangest of noises. Subjects gather, looking happier than you've ever seen them, all playing strange wooden instruments.
''Record a drumming sound.''
[[Head back|rave]]
[[Decode|12]]''$name: Health=$health | Credits=$credits | Ammo=$ammo''
<iframe width="0" height="0" src="https://www.youtube.com/embed/aLW_LlgBeD8?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
You walk further on and hear the soft metallic sounds so beautifully melodic. You feel like you are finally at peace, finally unafraid.
''Record a sound that represents peace.''
[[Head back|rave]]
[[Decode|13]]''$name: Health=$health | Credits=$credits | Ammo=$ammo''
<iframe width="0" height="0" src="https://www.youtube.com/embed/aLW_LlgBeD8?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
You walk up to another subject, introducing yourself. "Hey, the system calls me AT987, but you can call me Alex. You want to know what we're planning? We want to disrupt the system, cause the crack that will destroy it. Then we will be free. We're going to meet beyond the ''waterfall'' tonight."
[[Head back|rave]]
[[Decode|14]]The background music has also been created from instruments that I have made myself, being inspired by research into collective sound making. This was developed into a documentary film which you can see below.
<iframe width="560" height="315" src="https://www.youtube.com/embed/Xf8hUEVKO44?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
In conclusion, by utilising Deleuze and Guattari’s (1987) Rhizomatic ways of thinking, participatory art practices and using workshops as a research methodology I have found that this participatory method of working is an innovative and radical way of performing sound. This has enabled me to embrace creative failure, push new boundaries and provide an exciting way of performing sound collectively (Halberstam, 2011). Through workshops, theoretical reading and use of collaborative sound making, I have been able to open new avenues in my practice and moving forward can use workshops as a way of practicing. These participatory workshops have also helped develop my independent project into making my own instruments which I can use in the future as further opportunities for collaborative engagement. I do not consider these instruments as finished objects; however, they are ready to be activated and played with by others. As my workshops demonstrate, sound art is a well-suited practice to be facilitated online through participation and this process allows for a radical and contemporary way of working.
[[Encode|Head east]]The background music has also been created from instruments that I have made myself. This independant work was influenced from research into instrument and sound making activities. This allows the process to become like a ritual, and an artwork in of itself.
<iframe width="560" height="315" src="https://www.youtube.com/embed/aLW_LlgBeD8?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
[[Encode|Head west]] The second workshop, The Art of Mimicry, facilitated online using Microsoft Teams, introduced participants to processes of sound making and mimicry. This provided them with the task to replicate the sounds of appropriated online videos using household objects and their voices. The online format allowed participants to access these workshops using their own digital bodies, with this idea of a cyborg body having more fluidity of representation and movement, being able to curate a unique personality online (Lupton, 2015). Microsoft teams is described as a “persistent chat-based collaboration platform”, which is designed specifically for business communications (Microsoft Teams, 2020). This allows the workshop to creatively disrupt the original purpose of Microsoft Teams. It changes from something that is prioritised on ease of use, and a clarity of communication to being pushed outside of its boundaries to become a vessel for creating disruptive and inferior noise. This process allows for a destabilised relationship between sound and video. Participants creating noise through actions such as rubbing the microphone or tapping a computer physically undermines the process of Microsoft Teams. These disruptions explore concepts such as glitches which enables the participants to transform these current methods of making to create chance occurrences and sounds that appear destabilised (Kelly 2009). Kelly (2009, p.4) discusses how the ‘crack’ within technology is a process that is generative, allowing participants to actively rupture the online space in Microsoft Teams to break down the rigid and controlling way the internet is made for efficiency. However, this rupture is not just breaking a system for no reason. The rupture within technology allows something new to appear that is communal and grown within groups. This concept of failure within this collaboration can be defined as what Halberstam (2011) categorises as "low theory", which challenges the heteronormative definitions of success. This helps to subvert academic methods of thinking to provide something that is more cooperative, supporting the idea that failure enables new ways of creating sound freely and innovatively.
[[Encode|Talk]](set:$health to ($health-100))
'$name: Health=$health | Credits=$credits | Ammo=$ammo''
<iframe width="0" height="0" src="https://www.youtube.com/embed/qzRyRLrG8tw?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
(alert:"You were hit!")
You disobey orders, causing a scene and panicking the other subjects. Suddenly before you get chance to escape the Regulators are called. The insectile beeping drowns out all sound. "$name you are being taken to the indoctrination centre for deviant behaviour, be silent and obey!"
[[Obey|indoctrination centre]]''$name: Health=$health | Credits=$credits | Ammo=$ammo''
<iframe width="0" height="0" src="https://www.youtube.com/embed/WvVb_MgjuLA?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
You are able to sneak away, bypassing the Monitors and other subjects.
[[You head outside|outside]]''$name: Health=$health | Credits=$credits | Ammo=$ammo''
You realise you are no longer safe. Nowhere left to run you decide to head to the waterfall that the rebels spoke of. As you travel through cyberspace a heavy storm begins to brew.
<iframe width="560" height="315" src="https://www.youtube.com/embed/AeLsYF25HME?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
[[Head to the waterfall]]''$name: Health=$health | Credits=$credits | Ammo=$ammo''
<iframe width="0" height="0" src="https://www.youtube.com/embed/AeLsYF25HME?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
You travel outside the city limits. You've never been so far away from home before. Should you turn back? No you've come to far. You run up into view of the waterfall, but its beyond the city walls.
[[Fight your way through]]
(if: $cloackofProtection>0)[[Use Cloak of Invisibility and sneak past]](set:$health to ($health-20))
(set:$ammo to ($ammo-5))
''$name: Health=$health | Credits=$credits | Ammo=$ammo''
<iframe width="0" height="0" src="https://www.youtube.com/embed/RnfvLOjKEGg?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
<iframe width="0" height="0" src="https://www.youtube.com/embed/WvVb_MgjuLA?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
Running at full speed, you hit the wall full on. You see regulators on both sides and go in for the attack. You fire your laz-gun but to no avail. There are too many of them. One of them tries to grab you and sends a bolt of electricity sparking towards you.
(alert:"You were hit!")
[[Fight on]]''$name: Health=$health | Credits=$credits | Ammo=$ammo''
<iframe width="0" height="0" src="https://www.youtube.com/embed/utXGY_f7KKg?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
Donning your invisibility cloak you watch as your lims slowly disapear and blend into the cyberspace around you. Carefully moving forwards you slip past the Regulators and make it through the city gates.
[[Escape|waterfall]](set:$credits to ($credits-20))
(set:$cloackofProtection to ($cloackofProtection+1))
''$name: Health=$health | Credits=$credits | Ammo=$ammo''
<iframe width="0" height="0" src="https://www.youtube.com/embed/k7Nx2Jvgc_A?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
(goto:"shop")(set:$ammo to ($ammo-5))
''$name: Health=$health | Credits=$credits | Ammo=$ammo''
<iframe width="0" height="0" src="https://www.youtube.com/embed/xO6mlEbDGns?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
You dodge a flurry of electrcity and now only one of them stands in your path. Sending a blast from your laz-gun sends the Regulator flying.
(alert:"You hit!")
Suddenly a gap opens up. You take it. Running with what little energy you have left you run through the city gates.
''Make and record the sounds of fighing''
[[Run|waterfall]]''$name: Health=$health | Credits=$credits | Ammo=$ammo''
<iframe width="0" height="0" src="https://www.youtube.com/embed/utXGY_f7KKg?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
<iframe width="560" height="315" src="https://www.youtube.com/embed/53Deeh128KU?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
You finally made it. You hear the relaxing sound of water spilling into the depths of cyberspace. For the first time you feel a sense of freedom. You see people gathered around the surrounding lake.
''Record the sound of water flowing''
[[Check inventory|inventory]]
[[Step forwards]]''$name: Health=$health | Credits=$credits | Ammo=$ammo''
Inventory Check
You have:
$health Health
$credits Credits
$ammo Ammo
You are carrying:
(if: $healthPotion>0)[Health Potion]
(if: $ammoPack>0)[Ammo Pack]
(if: $cloackofProtection>0)[Cloak of Invisibility]
(if:$health <100 and $healthPotion >0)[[Use Healing Potion]]
(if:$ammo <15 and $ammoPack >0)[[Reload gun]]
[[Back|waterfall]]''$name: Health=$health | Credits=$credits | Ammo=$ammo''
<iframe width="0" height="0" src="https://www.youtube.com/embed/53Deeh128KU?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
<iframe width="0" height="0" src="https://www.youtube.com/embed/nbvX3wniQOs?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
You are greeted by the familar faces from the rebellion. One of them steps up to you "Hello $name. We are so glad you escaped and made it with us. Are you ready to finally be free?
[[Yes]]
[[No]]''$name: Health=$health | Credits=$credits | Ammo=$ammo''
<iframe width="0" height="0" src="https://www.youtube.com/embed/53Deeh128KU?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
<iframe width="0" height="0" src="https://www.youtube.com/embed/lkYJMHW5Eo8?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
This is what we've all been waiting for. We can finally disrupt the system and be free. Join us and step through the waterfall.
[[Step through the waterfall]]''$name: Health=$health | Credits=$credits | Ammo=$ammo''
<iframe width="0" height="0" src="https://www.youtube.com/embed/53Deeh128KU?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
<iframe width="0" height="0" src="https://www.youtube.com/embed/lkYJMHW5Eo8?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
"Don't be afraid. This is what we've all been waiting for. We can finally disrupt the system by just stepping through the waterfall. If you want to go back and be controlled then we won't stop you."
[[Step through the waterfall]]
[[Go back home|Upload conciousness]]''$name: Health=$health | Credits=$credits | Ammo=$ammo''
<iframe width="0" height="0" src="https://www.youtube.com/embed/utXGY_f7KKg?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
You step through and come out into a dark cave. You feel cold. You see before a towering dead tree, its bark purple and rotten, its spindly branches drooping low and its roots gnarled and broken.
[[Look|tree]]
[[Decode|15]]''$name: Health=$health | Credits=$credits | Ammo=$ammo''
<iframe width="0" height="0" src="https://www.youtube.com/embed/QFNqXWhX1Xw?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
You stare at the twisted dying tree. The leader of the rebels looks over to you. "This is Rhizo, the great tree of Cyber. She was once a great blossoming tree who brought life to the land. That was until the system destroyed her. This very tree lies above the systems motherboard, its roots have become diseased from feeding upon the pollution. But we can save it.
[[Save the tree]]
[[Decode|16]]<iframe width="0" height="0" src="https://www.youtube.com/embed/utXGY_f7KKg?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
The concept of the Rhizome will be used within this essay as a way of thinking about research and art making. The Rhizome is defined biologically as a “horizontal subterranean plant stem that … produces shoots above and roots below” (Rhizome, 2020). However, Deleuze and Guattari (1987, p.21) states that the rhizome is a “map that is detachable, connectable, reversible, modifiable, and has multiple entryways and exists and its own lines of flight”. This explores how the different ‘roots’ within a rhizome can represent the different ways of thinking and ways of structuring research. This context can be used within my own research as my workshops can allow for a process that is similarly modifiable as Ørngreen and Levinsen (2017) describe how workshops are an iterative process that enable ‘multiple entryways’ of research and findings. This rhizomatic way of thinking can be utilised within sound art as it is similarly modifiable, can be manipulated into new forms and can be performed by multiple people to establish these multiple entryways of creativity and sound making (LaBelle, 2006).
[[Encode|Step through the waterfall]]''$name: Health=$health | Credits=$credits | Ammo=$ammo''
<iframe width="0" height="0" src="https://www.youtube.com/embed/xO6mlEbDGns?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
How do we save it your ask? We use our voices, our sounds. That device you have too. Why do you think the Regulators always enforced us to be silent? Noise damages the system. And this tree is right on top of its breaking point. All we need to do is let all the sound go out.
''Record the noisiest sound''
[[Disrupt the system]]<iframe width="0" height="0" src="https://www.youtube.com/embed/QFNqXWhX1Xw?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
The Rhizome can be used as a metaphor to represent the format of this workshop as an interactive text-based game. The game offers multiple choices which allows the participants different ‘roots’ of possibilities (see fig 3).
<img src="https://static.wixstatic.com/media/1cd754_7dd26c98bd8f46eb9c52b703a28e892d~mv2.jpg/v1/fill/w_442,h_363,al_c,q_80,usm_0.66_1.00_0.01/twine%20game_JPG.webp" width="400" height="300" alt="Twine diagram">
<center>//How to Make a Tape Loop, screenshot of game coding, 2020.//</center>
Facilitating workshops and participatory approaches lend themselves to the process of multiplicities, which Stewart (2011, p.45) describes as “highly complex networks that are connected systemically rather than structurally”. Multiplicities can be defined as a variety of outcomes that “can be applied to the multiplicities in themes present in artwork and art concepts” (multiplicity, 2020). This postqueer perspective of art making can allow participants to bring their own ideas and creative backgrounds to allow the work to be less controlled, less singular and more innovative and contemporary (Stewart, 2011). The Net Art Anthology (2019) describes how cyberspace enables biological entities to meet and communicate through the use of technology, whereby this format provides a radically new space for art making and allows participants to become a cyborg entity within the game. There are many differences in how bodies perform with each other in both the physical and digital realm, with it being disconnected online and more organic and seamless in person. However, this idea of disconnection has been positively exploited within these workshops to provide more chance happenings and the ability to embrace creative failure (Halberstam, 2011).
[[Encode|tree]]
''$name: Health=$health | Credits=$credits | Ammo=$ammo''
<iframe width="0" height="0" src="https://www.youtube.com/embed/xO6mlEbDGns?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
You watch as each rebel takes out their outlawed devices. Noise boxes, instruments, sound devices, their own voices, loud and clear. You hear a cacophony of sound richoche off the cave walls. You see the tree start to twist and shake. The decomposing bark breaks off to reveal fresh bark beneath. You see the roots grow deeper as the sound waves travel into the system. Green starts budding and growing on the great tree. At last you hear the sound of the system failing, the Regulators sending off one last cry to obey.
<iframe width="0" height="0" src="https://www.youtube.com/embed/nbvX3wniQOs?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
<iframe width="0" height="0" src="https://www.youtube.com/embed/dUX2xyNcEHM?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
<iframe width="0" height="0" src="https://www.youtube.com/embed/SNyO4w2FZRc?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
[[And silence]]''$name: Health=$health | Credits=$credits | Ammo=$ammo''
"We did it!"
Making your way out of the waterfall you look over the cyberspace. You see the polluting smoke disspates from the sky and the systems pulsating factory lying in ruin.
[[What now]]''$name: Health=$health | Credits=$credits | Ammo=$ammo''
"Now we rebuild"
''Record a sound that makes you feel free''
<iframe width="0" height="0" src="https://www.youtube.com/embed/utXGY_f7KKg?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
[[End]]Thank you for playing!
This game has been created through the participation of staff and students from Birmingham School of Art, looking to explore how workshops and participation can be an innovative way of performing sound.
If you recorded any of your own sounds during this game, please send them over to jacobcarterartist@gmail.com.
<iframe width="0" height="0" src="https://www.youtube.com/embed/utXGY_f7KKg?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
[[Restart|Enter]]<iframe width="560" height="315" src="https://www.youtube.com/embed/HSQMovSMmsI?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
The background music within some of the passages were created by playing instruments that were made by participants during sound workshops.The Art of Instrument Making is footage from a workshop and collaborative performance held at Birmingham School of Art. Participants were introduced to concepts of sound art, instrument making and were tasked with using scrap materials to create instruments of there own. Participants: Calum English, Hafsah Jamil, Emily Scarrott, Selina Sagnia, and Polly Brant.
[[Encode|rest]]''$name: Health=$health | Credits=$credits | Ammo=$ammo''
<iframe width="0" height="0" src="https://www.youtube.com/embed/tn3LwK5ukPA?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
On your walk towards the factory, you see a group of Regulators blocking a section of wall. Looking closer you catch a glimpse of some colourful graffiti.
<img src="https://static.wixstatic.com/media/1cd754_e5806efef3814cb0aaa93c178ef02334~mv2.jpg/v1/fill/w_660,h_420,al_c,q_80,usm_0.66_1.00_0.01/Drawing%20Sound%20(5%20of%208).webp" width="480" height="300" alt="sound drawing">
[[Continue to the factory|mine]]
[[Decode|18]]The image of the graffiti represents a graphic score. These were produced from participants during a workshop on drawing sound. This provides a more contemporary and expressive way of notating music. The video documenting the workshop can be found here:
<iframe width="560" height="315" src="https://www.youtube.com/embed/v1TxE3K_0LY?autoplay=1" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
[[Encode|graffiti]]